240 scenes · zero chill

See your
sound.Feel the
flow.

Feed it a beat and watch neon fractals, liquid geometry, and impossible color move with the music.

System audio Microphone input Built for 60 FPS
Three clicks and you're gone

Music in.
Weird out.

No timelines. No rendering. No serious face required. Pick a scene, hit play, and let your desktop leave the planet.

01 / LISTEN

Hears every little thump

Use system audio or your mic. Every kick, vocal, and shimmer bends the scene live.

02 / TRANSFORM

240 ways to melt the room

Jump between psychedelic shaders, recursive fractals, and fluid simulations that refuse to sit still.

03 / TUNE

You run the trip

Tweak speed, color, symmetry, and intensity. Keep it dreamy or turn it all the way up.

The real thing

Yep. It really
does this.

No mockup here. Pick a scene, tune the reaction, and let the music take over.

Trippy Visualizer · Actual app capture REAL APP
Trippy Visualizer v2.1 app interface showing a scene reacting to audio and the scene library controls
remix the tint
Built for 60 FPSSmooth scene rendering
Listens liveSystem audio and mic
Tune every sceneSpeed, color and reactivity
Mac and WindowsWorks on both
v2.1 / build 2.1.2

The whole trip,
rewired.

Trippy Visualizer v2.1 is the biggest update so far. Build 2.1.2 brings a rebuilt interface, sharper audio response, smoother window switching, and better stability during long sessions.

Largest update yet 92 automated checks Audio stays local
01 A cleaner, roomier interface A larger stage, cleaner controls, and a mode that shows only the visuals.

The entire control interface has been rebuilt around a larger visual stage. Controls are organized into Scenes, Motion, and Audio, making them easier to find without covering the visualizer. The active scene, scene position, capture status, and display controls are clearer at a glance.

The searchable library of 240 scenes fits naturally into the new layout, and the current scene can be shown directly over the visuals. Clicked controls now release focus naturally so they do not interfere with scene shortcuts.

Pressing H now hides everything but the visuals. The top bar, control panel, transport controls, and scene name all disappear.

02 Faster, smoother reactions Smoother reactions without flattening the details.

Overall intensity, bass, mid, and treble now transition smoothly without making the visuals feel delayed. Higher reactivity settings preserve more detail instead of suddenly flattening at their upper limit.

Audio response timing is now separate from visual speed, so slowing down or accelerating a scene no longer changes how quickly it reacts to music. Reactivity settings are still remembered separately for every scene.

03 Smarter beat detection Adapts to quiet kicks, shifting volume, and fast distinct beats.

Beat detection now adjusts itself to the music instead of relying on one fixed sensitivity level. It catches quieter kicks, changes in track volume, and fast, distinct beats more consistently. It is also less likely to mistake one long, loud sound for several beats.

Detection recalibrates whenever capture restarts, the selected source changes, or the signal is interrupted. Bass, mids and highs, or the full mix can trigger scene changes in time with the beat more reliably across different songs and volume levels.

04 Smoother window switching Move the visuals without losing the moment.

The current frame is held briefly and blended into the destination window, hiding the abrupt restart that used to happen when moving visuals between windows.

The selected scene stays put while timer progress and changes triggered by the beat continue from the correct point. If the Display Window freezes, crashes, fails to load, or closes during startup, the main control window now recovers automatically.

05 Full screen that fits every display Correct layouts and smarter rendering across every screen.

Full screen layouts now fill the available space properly. Opening Motion or Audio controls no longer cuts off the visualizer or leaves a large unused black area. Changing control sections also leaves the visual space the same size.

Rendering scale updates correctly when moving between standard and high resolution displays, keeping the visuals crisp without wasting GPU power.

06 Scene changes that stay clean Cleaner rapid changes, with Flash and Strobe off until you choose to use them.

Rapid scene changes now cancel older transition effects cleanly, preventing outdated crossfades, images, or overlays from returning after a newer scene has started.

Flash and Strobe remain available, but they are disabled by default, require confirmation during each session, and stay out of Random Mix until intentionally enabled. The app also respects the system Reduced Motion preference and avoids animated or flashing transitions when it is active.

Some MilkDrop scenes may still contain rapid motion, so anyone sensitive to flashing visuals should continue to use care.

07 Start and stop without the fuss Clear capture status and safer recovery when audio changes.

A dedicated control now shows whether the app is listening, connecting, stopped, or interrupted. Capture can be stopped immediately and restarted without closing the app. This is useful when changing speakers, headphones, devices, or playback sources.

Interrupted audio, suspended tracks, graphics resets, rendering failures, and stalled startup attempts stop safely and provide a clear way to try again. Repeated Start requests can no longer create duplicate capture sessions, and launching repeatedly keeps one main app instance open.

08 Built for longer sessions Better cleanup, fewer stuck states, and fewer reasons to restart.

Heavy audio and visual resources are reused where possible instead of being rebuilt every time Start is pressed. Transition timers, temporary images, capture tracks, and visual buffers are cleaned up when they are no longer needed.

Additional safeguards cover graphics context loss, failed rendering, audio interruptions, cancelled capture requests, and unexpected Display Window behavior. Reload shortcuts that could destroy active audio and display state have also been removed.

09 Better keyboard and screen reader support More natural navigation and clearer feedback for screen readers.

Scene navigation now works with arrow keys, Home, End, Space, and the existing visualizer shortcuts. Focus behavior, control labels, status messages, dialogs, scene selection, and screen reader information have all been improved.

Hidden controls stay out of the keyboard path until they are visible again, and active scene information is announced more clearly.

10 Audio stays on your device Audio stays on your device, with tighter control over every window.

Audio is analyzed locally. Nothing is saved, uploaded, or transmitted. Electron requires a display stream to hear system audio, so Trippy Visualizer immediately stops the video track and uses only the audio portion for the visuals.

Only trusted control and Display Window pages may request capture. Commands between them are checked, while unexpected navigation, popups, embedded pages, and unapproved window actions are blocked. Packaged files now use stronger integrity settings, and the unnecessary macOS Keychain request has been removed.

11 Fresh Mac and Windows builds Universal Mac and 64-bit Windows builds, both tested on real computers.

The product name is consistent across the app and installers as Trippy Visualizer v2.1; the current internal release is 2.1.2. Packaged startup issues were corrected, installer names were standardized, and both builds were tested on real computers.

  • macOS: universal Apple Silicon + Intel build; macOS 13 Ventura or newer.
  • Windows: 64-bit Windows 10 or Windows 11. It installs for the current user and lets you choose the location.
  • Testing: 92 automated behavior checks covering capture, beat detection, transitions, displays, permissions, keyboard interaction, security, and failure recovery.

Both downloads are currently unsigned tester builds, so macOS or Windows may show a security warning the first time they are opened.

The result: Cleaner controls, more natural reactions, smoother use across multiple displays, and fewer restarts. The music and visuals stay front and center.

Ready when you are

Ready to make your speakers visible?

Download Trippy Visualizer. Pick something loud. See what happens.

Download for macOS Download for Windows v2.1 · Build 2.1.2 · macOS 13+ · Windows 10/11
Opening it on macOS
Requires macOS 13 Ventura or newer. Supports Apple Silicon and Intel.
  1. Open the DMG and drag Trippy Visualizer into Applications.
  2. In Applications, right-click the app and choose Open.
  3. Allow Screen & System Audio Recording when asked, then reopen the app if needed.
Apple has not signed this tester build yet. If macOS does not show an Open button, use System Settings → Privacy & Security → Open Anyway.
Opening it on Windows
Requires 64-bit Windows 10 or Windows 11.
  1. Open the Trippy Visualizer v2.1 Windows installer.
  2. If Windows Protected Your PC appears, choose More info.
  3. Choose Run anyway, finish the installer, and launch the app.
This tester build is not signed yet, so Windows may show a warning the first time you open it.